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Engaging examples of practice

These examples of practice illustrate the ICC dimensions in action:

Story 1: Immersion learning, right from day one

  • Focus key competencies: Managing self; participating and contributing
  • Learning area context: Learning languages
  • Year 9

Story 2: Primary students think about being healthy

  • Focus key competencies: Thinking (lateral thinking, critical thinking)
  • Learning area context: Health and physical education
  • Years 2–3

Story 3: Creating a Pasifika dance performance

  • Focus key competencies: Thinking (embodied, meta-cognitive, creative)
  • Learning area context: Arts
  • Years 9–13

Story 4: Analysing character and relationships in the picture book A Pocket Full of Kisses

  • Focus key competencies: Relating to others; using languages, symbols, and texts
  • Learning area context: English
  • Year 4

Story 5: Investigating "like a scientist"

  • Focus key competencies: Participating and contributing; thinking (like a scientist)
  • Learning area context: Science
  • Years 7–8

Story 6: Should Waitangi Day be kept as our national holiday?

  • Focus key competencies: Relating to others; thinking (critical thinking/values clarification)
  • Learning area context: Social sciences
  • Year 9

Story 7: Thinking about sustainable food preparation

  • Focus key competencies: Thinking (system thinking); participating and contributing
  • Learning area context: Health and physical education (home economics)
  • Year 12

Story 8: Road safety as a context for statistical inquiry

  • Focus key competencies: Using language, symbols, and texts; participating and contributing
  • Learning area context: Mathematics and statistics
  • Year 10

Story 9: Helping young children shape casual explanations for movement

  • Focus key competencies: Thinking (cause and effect); using language, symbols, and texts
  • Learning area context: Science
  • Year 0

Story 10: Song writing for the Play it strange competition

  • Focus key competencies: Participating and contributing; thinking (creative)
  • Learning area context: Arts
  • Years 12–13

Story 11: A critical encounter with the nature of games

  • Focus key competencies: Using language, symbols, and texts; relating to others/managing self
  • Learning area context: Health and physical education
  • Years 5–6

Story 12: Engaging with historical significance by creating sound walks

  • Focus key competencies: Thinking (historical thinking); participating and contributing
  • Learning area context: Social sciences; history
  • Year 11

Story 13: Being a food technologist

  • Focus key competencies: Managing self; thinking (creative)
  • Learning area context: Technology
  • Year 9

Story 14: Critical thinking about advertising claims

  • Focus key competencies: Thinking (evidence-based); managing self
  • Learning area context: Science
  • Year 11

Updated on: 17 Nov 2015


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