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Technology

We've revised the Technology learning area to strengthen the positioning of Digital Technologies in The New Zealand Curriculum. The goal of this change is to ensure that all learners have the opportunity to become digitally capable individuals. This change signals the need for greater focus on our students building their skills so they can be innovative creators of digital solutions, moving beyond solely being users and consumers of digital technologies. 

Schools will be expected to fully integrate the revised learning area into their curriculum by the start of the 2020 school year.

Technology learning area title.

What is technology about?

Kaua e rangiruatia te hāpai o te hoe;
e kore tō tātou waka e ū ki uta.

Technology is intervention by design. It uses intellectual and practical resources to create technological outcomes, which expand human possibilities by addressing needs and realising opportunities.

Design is characterised by innovation and adaptation and is at the heart of technological practice. It is informed by critical and creative thinking and specific design processes. Effective and ethical design respects the unique relationship that New Zealanders have with their physical environment and embraces the significance of Māori culture and world views in its practice and innovation.

Technology makes enterprising use of knowledge, skills and practices for exploration and communication, some specific to areas within technology and some from other disciplines. These include digitally-aided design, programming, software development, various forms of technological modelling, and visual literacy – the ability to make sense of images and the ability to make images that make sense.

Why study technology?

With its focus on design thinking, technology education supports students to be innovative, reflective and critical in designing new models, products, software, systems and tools to benefit people while taking account of their impact on cultural, ethical, environmental and economic conditions.

The aim is for students to develop broad technological knowledge, practices and dispositions that will equip them to participate in society as informed citizens and provide a platform for technology-related careers. Students learn that technology is the result of human activity by exploring stories and experiences from their heritage, from Aotearoa New Zealand’s rich cultural environment, and from contemporary examples of technology. As they learn in technology, students draw on and further develop the key competencies.

Updated on: 08 Dec 2017

Digital technologies

Equipping students with skills for Digital Technologies and Hangarau Matihiko learning
Digital Technologies and Hangarau Matihiko is about teaching students the theory of how technology works, and how they can use that knowledge to solve problems.

Digital technologies in the curriculum
In The New Zealand Curriculum, digital technologies will be recognised as a part of the Technology learning area from the beginning of 2018. In Te Marautanga o Aotearoa, it will be recognised as a whenu (strand) within the Hangarau Wāhanga Ako. Learning in digital technologies will link to learning across all Learning Areas and Wāhanga Ako.

Enabling eLearning has a support section to help educators get prepared.

Supporting TKI communities

Technology Online

A site dedicated to all those with an interest in technology education in New Zealand, with examples of contemporary teaching and learning and curriculum support materials.

Technology in the NZC explains the knowledge and practices underpinning the learning area's three strands and eight components, and stresses the importance of technological literacy.

NZ Senior Secondary Curriculum Guides – Technology
Helping teachers create quality teaching and learning programmes.


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